The new Titan melee ability is a ranged melee attack. Bungie’s sandbox team said they want the Sentinel Titan to feel like the “front line protector” for the team, and I think this new Aspect is the perfect way to do that. Players who stand behind the overshield will slowly regenerate their Void Overshield over time. Players will be able to cast a Void Empowered Barricade and grants you and other nearby allies a Void Overshield. The Sentinel Titan will receive an Aspect called Overwatch. To start off, Titans will be getting a new Aspect and melee ability with Void 3.0.
Void hunters players update#
Now let’s get into some of the new abilities that the Void 3.0 Update will bring to players! Seeing this feature on other classes and abilities can be very cool! Void Guardians will also be able to benefit from using overshields, invisibility, or Devour.ĭevour is currently only for bottom tree Voidwalker Warlocks, and it is an incredibly strong lifesteal type buff. While Volatile causes affected enemies to explode after death or taking enough additional damage. (For AI combatants, this prevents them from firing their weapons at all.) Weaken increases the target’s incoming damage and slows their movement. Suppression is blinding and disabling enemies, preventing them from using abilities. If you aren’t familiar with those buffs/debuffs in Destiny 2, here is a quick rundown: While some of these terms are familiar, they are not consistent within Destiny as compared to “Slow, Freeze, and Shatter.” With Void 3.0 on the way, these terms will be the core functions of the Void Subclass. For Void, the key terms are “Suppression, Weaken, Volatile.” For Stasis, those terms are “Slow, Freeze, and Shatter” and are buffs and debuffs that all play with each other. Void 3.0 will work similarly, but players will be able to select multiple Supers, rather than Stasis’ single Super option.Īlso like Stasis, Void has key terms that define it. One way that Stasis is different compared to the Light Subclasses is that players can choose up to two Aspects, which augment the subclass with new abilities or functionalities.
The Arc and Solar subclasses will also be reworked sometime in between Witch Queen and Lightfall, but those dates are not set in stone yet.
The first subclass to be reworked is the Void Subclass which is being named “Void 3.0” going live with the launch of Witch Queen on Feb 22nd. After many rumors of Bungie either making a new dark subclass, or sunsetting old subclasses, Bungie has revealed that instead of either of those things, they will be reworking the Light Subclasses to play more like Stasis.